﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SharpPcap;
using SharpPcap.Packets;

namespace PacketHandler
{
    public interface IDotaPacketHandlerHost
    {
        int Register(IDotaPacketHandler plugin);    
    }

    public interface IDotaPacketHandler
    {
        bool IsActivated { get; set; }

        bool ProcessPacket(Packet GamePacket);
        String Name { get; set; }
        String Description { get; set; }
    }
}
